Home / Guides
Combat & defense
Beginner, combat, raids — everything you actually need in The Grand Mafia.
Wall
The wall is your last line. Heroes, weapons, traps and durability all count. Keep repairs going and do not leave the wall empty in war.
Unit counters
Counter triangle: Bikes beat Bruisers, Bruisers beat Hitmen, Hitmen beat Bikes. Cars are extra. For a Bruiser attack send Bike formation; Hitman attack → Bruiser formation; Bike at…
Reinforce vs station
Reinforce is a temporary help: troops march, fight, and can be recalled. Used for hits and defense in the moment.Station parks troops at an ally for longer — formation and heroes s…
Gear and talents
Combat gear and talents have to match the job: attack set for hits, defense set on the wall, loot set for farming. Reset talents before a war if you were specced for build speed.
Formation explained
Formations assign rows: one pure defense, one mix, one full damage. The troop type of the formation decides who stands where. 5/5 + main type exploits the turn order. Need at least…
Formation 5/5 + 1
❗️First you should know a formation only works if you use at least 2 out of 3 different troops. [🏎 Cars not counted] Use only 1 type of troops = ♟ any formations are inactive ❗️ ♟5…
Defense
How do I get enemy battle reports without huge losses? If you are shielded on KE or Massacre day, reinforce the clanmate with one unit (best: 1 T1). You get the report.How do we pr…
Underboss trap
The Underboss trap is used in GW to farm kills. The enemy hits you on a gather with UB + one T1. You win and jail their UB.Once you hold a prisoner you are attackable from the whol…
Super weapons
Every super weapon has its own job in fight and defense. Four colors, like everything else: green, blue, purple, gold.Green: normal and premium dealer trades.Blue: same, normal and…
Exclusive weapons
Exclusive weapons unlock in Governor War season 2 when heroes hit rank 7. Combat stats apply when the hero marches; development stats apply as soon as they unlock.Materials drop fr…